Developing problem solving skills is a really important part of a student’s development. Unfortunately, with such a lot of curriculum content to cover and the time pressures teachers face, problem solving activities can be neglected. In turn, this stifles the student’s chance to practise their logical thinking and reasoning skills.
However, this needn’t be the case!
Shape Maze – Ovals is part of a collection of quick labyrinth puzzles that teachers can use in class as a 5-minute brain warm-up or short lesson starter. The activity won’t eat into valuable lesson time and can be revisited throughout the day until the solution has been found.
Using activities such as Shape Maze daily, will mean students get a chance to flex their all-important thinking skills.
Each resource sheet in the collection is accompanied by a handy teacher answer sheet. Teachers can use this at a glance to check student work or it could be displayed at the end of each day for students to self-assess their own work.
How to use Shape Maze – Ovals:
- Print the resource sheet and ensure your students have a supply of coloured pencils or crayons.
- Students must solve the puzzle by helping the bee reach the beehive.
- They must start at the bee and colour the ovals that follow a route which ends at the beehive.
- Only ovals that are above and below or left and right of each other may be coloured. Diagonals do not count.
Extension Activities and Fun Ideas:
- As an extension, provide your students with a blank maze. Ask them to create their own puzzle. They could think creatively to invent a different character scenario, instead of the bee and beehive. You could also challenge them to draw different shapes.
- Consider setting up a life-sized labyrinth. Chalk a grid on the playground floor or use dividers of a court in the sports hall. Cut out some large 2D shapes and ask your students to find their way through the maze. The great thing about this version is you can move the shapes around creating more challenging mazes each time.
- Beebots are robots that students can program to follow a set of directions (backwards/forwards, left/right). If your school is lucky enough to own a set of Beebots or a similar robot programming resource, then why not create a shape maze for the robot to navigate. Students will have to use their problem solving and programming skills to guide the robot through the maze.
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